Book of Lust v0.0.86.1d Public Build

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Changelog/Readme

Hey, guys! Got a new content update.

The biggest part of this is a graphical update. Mia’s Compulsion/Dominate Mind scene while playing as Jake is lined and colored. Olivia’s character sprites have also been updated.

Aside from that, I tried fixing an issue caused by scene loading that would cause the application to read as ‘not responding’ from time to time. The fix is only on most of the scenes that lead back to the main ‘free roam mode’.

Anyways, let me know if you guys find any bugs or anything since I had to manually apply this to most scenes in the game.

Book of Lust v0.0.84.1e Public Build

Download Book of Lust v0.0.84.1e over on my website!

Changelog/Readme

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This time around it’s a completed Mia’s Dreamwalk scenario with Beast-Jake.

Aside from that, I tried adding some code that should (hopefully) futureproof some of the scheduling mechanics. I wanted to try a bit of it out so I included a variant scene with Olivia/Jake. Olivia’s door should now be locked whenever Mel or Julia visits and have sex with their respective partner. After having vanilla sex with non-possessed Olivia, she’ll begin opening the door for Jake while Mel and Cassandra are banging. There’s still a little more work I wanted to do on it, but I wanted to see if this was functional first.

Book of Lust v0.0.83.1c Public Build

Download the latest version over here!

Changelog/Readme

Hey, guys!

I wanted to finish up a F/F scene since last version had a M/M scene, so I decided to Line and Color the Possessed Olivia sex scene, while playing as Cassandra.

I also added a small Bad End when telling the Succubus to leave while playing as Valerie.

There’s also a small option to use while using Soul Passenger on Cassandra. If you have Compulsion or Dominate Mind active on Mel, you can send him to fuck Olivia if you’ve had sex with Mel as Olivia in the past.

Aside from that, there were a bunch of fixing up the Visitation mechanics and cleaning up some of the Soul Passenger stuff. It was quite a bit of tinkering, so let me know if you guys find any bugs.